+ 1 SMASH Walls For Anime Characters!
A Roblox experience owned by SecretWay Studio.
SimulatorENanimeclickertraining
+ 1 SMASH Walls For Anime Characters! is a simulator experience created on 2026-06-09. The game has accumulated 500,317 lifetime visits and currently has 242 players. It holds 1,998 favorites and maintains a 92% like percentage. The description mentions training, defeating walls, and exploring biomes for characters.
Description (written by the developer; not a statement by this register)
USE CODE "UPDATE1" IN GAME FOR A FREE REWARDS! 🔥 This is SMASH Walls For Anime Characters! 🎯 Train by smashing Training Bag! ⚔️Use your Skill to Defeat Walls! 💎Explore new biomes for rarer characters! 👑 Earn cash for better Sword ! 🗡️ 👍 Like & Favorite for future Updates!
Last updated by the developer 16 Sept 2026, 04:02 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Sept 2026, 05:50 | 96 | -11 |
| 16 Sept 2026, 04:50 | 107 | +6 |
| 16 Sept 2026, 03:50 | 101 | -20 |
| 16 Sept 2026, 02:50 | 121 | -8 |
| 16 Sept 2026, 01:50 | 129 | +5 |
| 16 Sept 2026, 00:50 | 124 | -1 |
| 15 Sept 2026, 23:50 | 125 | -27 |
| 15 Sept 2026, 22:50 | 152 | +5 |
| 15 Sept 2026, 21:50 | 147 | -19 |
| 15 Sept 2026, 20:50 | 166 | -18 |
| 15 Sept 2026, 19:50 | 184 | +11 |
| 15 Sept 2026, 18:50 | 173 | -25 |
| 15 Sept 2026, 17:50 | 198 | +13 |
| 15 Sept 2026, 16:50 | 185 | -9 |
| 15 Sept 2026, 15:50 | 194 | +16 |
| 15 Sept 2026, 14:50 | 178 | +17 |
| 15 Sept 2026, 13:50 | 161 | -16 |
| 15 Sept 2026, 12:50 | 177 | +24 |
| 15 Sept 2026, 11:50 | 153 | -2 |
| 15 Sept 2026, 10:50 | 155 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 08:00 | 91 | no change |
| 15 Oct 2026, 07:54 | 91 | no change |
| 5 Oct 2026, 07:53 | 91 | -1 |
| 25 Sept 2026, 07:53 | 92 | no change |
| 16 Sept 2026, 05:50 | 92 | no change |
| 16 Sept 2026, 04:50 | 92 | no change |
| 16 Sept 2026, 03:50 | 92 | no change |
| 16 Sept 2026, 02:50 | 92 | no change |
| 16 Sept 2026, 01:50 | 92 | no change |
| 16 Sept 2026, 00:50 | 92 | no change |
| 15 Sept 2026, 23:50 | 92 | no change |
| 15 Sept 2026, 22:50 | 92 | no change |
| 15 Sept 2026, 21:50 | 92 | no change |
| 15 Sept 2026, 20:50 | 92 | no change |
| 15 Sept 2026, 19:50 | 92 | no change |
| 15 Sept 2026, 18:50 | 92 | no change |
| 15 Sept 2026, 17:50 | 92 | no change |
| 15 Sept 2026, 16:50 | 92 | no change |
| 15 Sept 2026, 15:50 | 92 | no change |
| 15 Sept 2026, 14:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.