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+ 1 SMASH Walls For Anime Characters!

+ 1 SMASH Walls For Anime Characters!

A Roblox experience owned by SecretWay Studio.

SimulatorENanimeclickertraining

+ 1 SMASH Walls For Anime Characters! is a simulator experience created on 2026-06-09. The game has accumulated 500,317 lifetime visits and currently has 242 players. It holds 1,998 favorites and maintains a 92% like percentage. The description mentions training, defeating walls, and exploring biomes for characters.

Description (written by the developer; not a statement by this register)

USE CODE "UPDATE1" IN GAME FOR A FREE REWARDS! 🔥 This is SMASH Walls For Anime Characters! 🎯 Train by smashing Training Bag! ⚔️Use your Skill to Defeat Walls! 💎Explore new biomes for rarer characters! 👑 Earn cash for better Sword ! 🗡️ 👍 Like & Favorite for future Updates!

Last updated by the developer 16 Sept 2026, 04:02 UTC.

96
playing (measured 16 Sept 2026, 05:50 UTC)
553,729
lifetime visits
91%
liked (2,079 👍 / 217 👎)
3,023
favourites (5.5 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96523309.526 August 202616 September 2026
500 measurements spanning 21 days, net -160. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–587 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
16 Sept 2026, 05:5096-11
16 Sept 2026, 04:50107+6
16 Sept 2026, 03:50101-20
16 Sept 2026, 02:50121-8
16 Sept 2026, 01:50129+5
16 Sept 2026, 00:50124-1
15 Sept 2026, 23:50125-27
15 Sept 2026, 22:50152+5
15 Sept 2026, 21:50147-19
15 Sept 2026, 20:50166-18
15 Sept 2026, 19:50184+11
15 Sept 2026, 18:50173-25
15 Sept 2026, 17:50198+13
15 Sept 2026, 16:50185-9
15 Sept 2026, 15:50194+16
15 Sept 2026, 14:50178+17
15 Sept 2026, 13:50161-16
15 Sept 2026, 12:50177+24
15 Sept 2026, 11:50153-2
15 Sept 2026, 10:50155first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Super Luck!
399 R$
Double Cash
299 R$
Double Luck
199 R$
2x Tower Speed
199 R$
Double Strength
199 R$
Fast Roll
99 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

829387.59116 August 202625 October 2026
614 measurements spanning 70 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 614
Measured (UTC)% likedChange
25 Oct 2026, 08:0091no change
15 Oct 2026, 07:5491no change
5 Oct 2026, 07:5391-1
25 Sept 2026, 07:5392no change
16 Sept 2026, 05:5092no change
16 Sept 2026, 04:5092no change
16 Sept 2026, 03:5092no change
16 Sept 2026, 02:5092no change
16 Sept 2026, 01:5092no change
16 Sept 2026, 00:5092no change
15 Sept 2026, 23:5092no change
15 Sept 2026, 22:5092no change
15 Sept 2026, 21:5092no change
15 Sept 2026, 20:5092no change
15 Sept 2026, 19:5092no change
15 Sept 2026, 18:5092no change
15 Sept 2026, 17:5092no change
15 Sept 2026, 16:5092no change
15 Sept 2026, 15:5092no change
15 Sept 2026, 14:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.