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Les Beyond East Showcase

Les Beyond East Showcase

A Roblox experience owned by Divine Sister Showcase.

RoleplayENroleplayeastern-fantasysocial-simulation

Description (written by the developer; not a statement by this register)

🌸 By divine fate, you crash into the Eastern lands, a beautiful and peaceful world ruled by House Maha and House Maj. ✨ The way of Eastern life is here for you to embrace! Feel the warmth of lasting friendships, the bonds of family, and memories that will never fade, shaped through shared feasts, gentle joys, and a culture that endures. 🕯️ By day, the public servants care for you with kindness and grace. But when night falls, the shadows awaken with secrets untold. Whispers grow into screams, chaos stirs… what else could it be but the restless refugees causing ruckus beneath the moon? How unholy indeed! ⛏️ Tend the farms, mine for gold, or do what your heart desires! Glory for The East! 👉 Join us! https://www.roblox.com/groups/495157306/about ⛩️ Step forth and let the heavens bear witness! Your story in Les Beyond East Showcase begins now!

Last updated by the developer 13 Aug 2026, 21:07 UTC.

1
playing (measured 14 Aug 2026, 19:06 UTC)
1,846
lifetime visits
64%
liked (21 👍 / 12 👎)
46
favourites (24.9 per 1k visits)
10 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Mimic
266 R$
Void Malice
200 R$
Longest Stamina
100 R$
Biggest Stomach
88 R$
Day Malice
80 R$
Golden Watch
50 R$
Big Stomach
50 R$
Long Stamina
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Palace Dweller · progression0 · 0.00% win
Miner · other0 · 0.00% win
True Void Malice · other0 · 0.00% win
True Malice · collection0 · 0.00% win
Village Dweller · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6419 August 2026 — 64 % liked29 August 2026 — 64 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 00:4764no change
19 Aug 2026, 00:2064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.