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After The Flash 9 [ALPHA]

After The Flash 9 [ALPHA]

A Roblox experience owned by Flashstorm.

OtherENalphaincompleteunder_construction

Description (written by the developer; not a statement by this register)

This is a mostly incomplete game still under construction (alpha). There will be bugs, there will be incomplete locations. We expect the game to released later in 2026. Buy access at your own risk.

Last updated by the developer 7 Aug 2026, 22:40 UTC.

3
playing (measured 10 Aug 2026, 15:05 UTC)
64,550
lifetime visits
96%
liked (693 👍 / 26 👎)
3,472
favourites (53.8 per 1k visits)
10 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:053first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tool: Prop Placer
295 R$
Pass: Flight
245 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA CERTIFIED · other5,128 · 14.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked4 September 2026 — 96 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:0396no change
25 Aug 2026, 15:3796no change
15 Aug 2026, 15:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.