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Mow a Lawn

Mow a Lawn

A Roblox experience owned by The Golden Cheesecake.

TycoonENIdleTycoonSimulator

Mow a Lawn is a tycoon experience created on 2026-06-10. It has 591,173 lifetime visits and 3,944 favorites. Currently, 31 players are active. The game holds a 99% like percentage. Tags include fuel, empire, and simulator elements.

Description (written by the developer; not a statement by this register)

Welcome to Mow a Lawn! ⛽ Add fuel to your lawn mower 🚜 Get your mower running and cut grass 💵 Get Cash from mowing grass 🚀 Upgrade, Expand, and Unlock new zones! 💰 Your fuel silently upgrades OFFLINE! Tags: Fuel, Empire, Plot, Cutting,, Crates, Raid, Friends,, Speed, Fast, Collect, Rainbow, Rebirth, Stars, Friends, Simulator, Fun, Tycoon, Idle, Grass

Last updated by the developer 30 Jul 2026, 15:22 UTC.

31
playing (measured 10 Aug 2026, 15:53 UTC)
591,173
lifetime visits
99%
liked (21,107 👍 / 272 👎)
4,771
favourites (8.1 per 1k visits)
10 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5378first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome370,333 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9914 August 2026 — 99 % liked24 August 2026 — 99 % liked3 September 2026 — 99 % liked13 September 2026 — 99 % liked23 September 2026 — 99 % liked3 October 2026 — 99 % liked13 October 2026 — 99 % liked23 October 2026 — 99 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:1699no change
13 Oct 2026, 23:1599no change
3 Oct 2026, 23:0999no change
23 Sept 2026, 23:0899no change
13 Sept 2026, 21:5399no change
3 Sept 2026, 21:4799no change
24 Aug 2026, 20:2299no change
14 Aug 2026, 20:2199first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.