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Du Bist Gut Genug Obby {NEW}

Du Bist Gut Genug Obby {NEW}

A Roblox experience owned by Apex's fan base.

ObbyDEmotivational memerage obstacleemotional rollercoaster

Description (written by the developer; not a statement by this register)

Welcome To Du Bist Gut Genug Obby!😄 YOU ARE GOOD ENOUGH!!! 💪✨ Don’t give up… even when the obby tries to troll you 😂 Test your skills in this meme-filled emotional rollercoaster obby inspired by “you are good enough” energy 🧠💥 Dodge impossible jumps, rage traps, and goofy obstacles while motivating yourself through every stage 🏃‍♂️🔥 Laugh, fail, try again, and prove to yourself that YOU CAN DO IT! 😎🏆 Can you beat every stage and reach the end without giving up 👀💯 Tags: Du bist gut genug, Du bist gut genug obby, You are good enough, Cleveland jr

Last updated by the developer 27 Jul 2026, 21:01 UTC.

0
playing (measured 13 Aug 2026, 22:34 UTC)
8,171
lifetime visits
77%
liked (33 👍 / 10 👎)
45
favourites (5.5 per 1k visits)
10 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
99 R$
Magic Carpet
59 R$
Boombox
49 R$
Laser Gun
39 R$
Slap hand
19 R$
Gravity Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined Du Bist Gut Genug Obby! · welcome6,041 · 100.0% win
You Beat Du Bist Gut Genug Obby! · progression191 · 0.00% win
You Got On The Leaderboard! · progression36 · 0.00% win
You Won 5 Times! · progression6 · 0.00% win
You Won 10 Times! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.