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[BETA] Anime Fight Tactics

[BETA] Anime Fight Tactics

A Roblox experience owned by Milionrobuxes.

SimulatorENanimetacticalteam-building

Description (written by the developer; not a statement by this register)

Welcome to Anime Fight Tactics! ⚔️ 🌟 Heroes from across the anime universe collide in the ultimate tactical battle! Build your team, master powerful synergies, and outsmart your enemies to claim victory! 🌟 ⚔️ Collect and deploy powerful units from your favorite anime universes! 🧠 Build unique teams and discover game-changing synergies! 🔥 Upgrade your fighters and unlock devastating abilities! 🏆 Battle through challenging stages, enemies, and powerful bosses! 👥 Experiment with different strategies and create the ultimate lineup! 💠 Do you have what it takes to master every tactic and become the strongest commander across all worlds?

Last updated by the developer 20 Aug 2026, 14:31 UTC.

0
playing (measured 24 Aug 2026, 21:17 UTC)
547
lifetime visits
55%
liked (6 👍 / 5 👎)
11
favourites (20.1 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 21:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Enchanted Wilds
569 R$
Red Agony
299 R$
Pink Dominus
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

55756525 August 2026 — 75 % liked5 September 2026 — 60 % liked16 October 2026 — 55 % liked25 August 202616 October 2026
3 measurements spanning 51 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 07:0155-5
5 Sept 2026, 11:5260-15
25 Aug 2026, 23:0775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.