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Spiral Obby Fun

Spiral Obby Fun

A Roblox experience owned by Mr27 Studios.

ObbyENparkourtower climbingrainbow theme

Description (written by the developer; not a statement by this register)

Welcome to Mega Obby Spiral✨! 🌈 Complete all 94 stages and reach the top! 🎉 10,000 Likes = 200 Stages Update! 👨‍💻 Developers: @MrSendi27 https://www.roblox.com/users/2214062803/profile @DeriNurmawan1 https://www.roblox.com/users/1693969894/profile 👍 Like & ⭐ Favorite the game! Tags: Obby, Mega Obby, Stages Obby, Easy Obby, Fun Obby, Rainbow Obby, Tower Obby, Parkour, Obstacle Course, Popular, Challenge

Last updated by the developer 29 Jul 2026, 12:18 UTC.

13
playing (measured 10 Aug 2026, 18:17 UTC)
333,752
lifetime visits
60%
liked (54 👍 / 36 👎)
41,447
favourites (124.2 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:178first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JetPack
599 R$
VIP
499 R$
3-in-1 Starter Pack
499 R$
Flying Carpet
499 R$
PUSH TOOL
100 R$
Gravity Coil
50 R$
2X SPEED
50 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THANKS FOR PLAYING! · welcome262,237 · 100.0% win
Stage 5 · progression102,802 · 100.0% win
Stage 15 · progression67,491 · 68.8% win
Stage 25 · progression32,786 · 26.6% win
Stage 40 · progression14,874 · 7.9% win
Stage 55 · progression10,146 · 4.1% win
Stage 70 · progression7,007 · 2.5% win
Stage 90 · progression4,044 · 0.50% win
Winner! · progression3,735 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6015 August 2026 — 60 % liked25 August 2026 — 60 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:4560no change
15 Aug 2026, 00:3860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.