Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Death Race

Death Race

A Roblox experience owned by Rust Town.

Description (written by the developer; not a statement by this register)

🧟‍♂️ Drive powerful vehicles through massive hordes of zombies. 💰 Smash through the zombies to earn rewards. 🚗 Unlock new vehicles, from ordinary sedans to unstoppable heavy trucks. 🔥 Get behind the wheel ! destroy the zombies ! and escape the city ! Have any feedback or suggestions ? Please post them in the group forum. Thanks!

Last updated by the developer 12 Aug 2026, 14:26 UTC.

13
playing (measured 13 Aug 2026, 04:45 UTC)
15,304
lifetime visits
94%
liked (1,417 👍 / 84 👎)
1,670
favourites (109.1 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:455first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Apex Predator
499 R$
Golden Viper
299 R$
Titan Mixer
259 R$
Crimson Flash
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🚗 Roadkill Rookie · progression180,779 · 100.0% win
🔫 Bang! · other144,077 · 100.0% win
🏁 Made It Out · progression5,994 · 8.5% win
🐍 Beautiful, expensive, and probably dangerous · collection229 · 0.20% win
🔴 Crimson Flash is yours. Try not to scratch it. · other221 · 0.20% win
🚒 Where’s the Fire? · collection0 · 0.00% win
🌸 Peace, Love & Zombies · collection0 · 0.00% win
🚓 Totally Legal · collection0 · 0.00% win
🚌 Definitely a School Bus · collection0 · 0.00% win
🏗️ Keep It Mixing! · collection0 · 0.00% win
🚛 Coming Through! · collection0 · 0.00% win
🚜Monster Unleashed · collection0 · 0.00% win
🏎️ Speed Limit ? · collection0 · 0.00% win
🛠 Pickup Problems · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84948916 August 2026 — 84 % liked26 August 2026 — 94 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:3794+10
16 Aug 2026, 17:3684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.