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[🍟] Fry & Sell Food

[🍟] Fry & Sell Food

A Roblox experience owned by Studio Adore.

TycoonENcookingmarket simulationleaderboard

Description (written by the developer; not a statement by this register)

❗Remember to login everyday and join the group for rewards❗ Time to open your own market to sell yummy and weird food! 🌟 Open Crates with Rare Food Stalls 🍗 Cook to Earn Cash 👥 Top the Leaderboard and Challenge your Friends Like and Favorite! Follow for codes and updates!

Last updated by the developer 17 Aug 2026, 15:32 UTC.

1
playing (measured 18 Aug 2026, 22:00 UTC)
12,738
lifetime visits
49%
liked (35 👍 / 37 👎)
230
favourites (18.1 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:001first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto-Collect
299 R$
VIP
100 R$
2x Luck
59 R$
2X Earnings
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Small Business Owner · progression0 · 0.00% win
Batter, Seasoning & Oil · other0 · 0.00% win
Marketperson · collection0 · 0.00% win
You Joined! · welcome0 · 0.00% win
A Little Greasy · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

424945.518 August 2026 — 42 % liked28 August 2026 — 49 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 22:0149+7
18 Aug 2026, 22:0042first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.