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Business Incremental

Business Incremental

A Roblox experience owned by Endless Progression.

TycoonENtycoonidlebusiness

Business Incremental is a tycoon experience created on 2026-06-11. It has accumulated 623,724 lifetime visits and 3,970 favorites. Currently, 19 users are playing. The game holds a 69% like percentage. The description highlights building a business empire, earning passive cash, and climbing leaderboards.

Description (written by the developer; not a statement by this register)

💼 Build Your Business Empire! 💰 Start as a small entrepreneur and grow into the ultimate CEO! 🚀 🏢 Build and upgrade your company 💵 Earn cash while you're away 📈 Unlock powerful business upgrades 🌎 Expand your empire across new industries ⭐ Collect boosts and become richer faster 🏆 Climb the leaderboards and dominate the market Can you build the biggest empire and become the #1 CEO? 💼👑 👍 Like & ⭐ Favorite the game for updates!

Last updated by the developer 10 Jul 2026, 14:31 UTC.

19
playing (measured 10 Aug 2026, 14:21 UTC)
623,724
lifetime visits
69%
liked (960 👍 / 429 👎)
4,110
favourites (6.6 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2134first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses!
1,999 R$
VIP
799 R$
Double Shares
699 R$
Lucky CEO
499 R$
5th Executive Slot
449 R$
Double Cash
399 R$
3rd Mascot Slot
399 R$
Offline Empire
349 R$
3rd Potion Slot
349 R$
Auto Collect
249 R$
Fast Briefcases
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked13 September 2026 — 69 % liked23 September 2026 — 69 % liked3 October 2026 — 69 % liked13 October 2026 — 69 % liked23 October 2026 — 69 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:4669no change
13 Oct 2026, 22:4569no change
3 Oct 2026, 22:3869no change
23 Sept 2026, 22:3769no change
13 Sept 2026, 21:3169no change
3 Sept 2026, 21:1969no change
24 Aug 2026, 19:3269no change
14 Aug 2026, 19:3269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.