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[⛩️] +1 Katana Evolution

[⛩️] +1 Katana Evolution

A Roblox experience owned by Gatto vs Denis.

SimulatorENidleninjaclicker

Created in 2026, [⛩️] +1 Katana Evolution is a simulator experience on Roblox with over 19.9 million lifetime visits. It records 758 playing now, a like rating of 85%, 34,639 favourites.

Description (written by the developer; not a statement by this register)

⛩️ Welcome to [⛩] +1 Katana Evolution! ⚔️ 🥷 Gain +1 Katana Power every click! ⚔️ Train to unlock stronger Katanas! 🔥 Defeat powerful enemies and bosses! 🌟 Evolve into stronger Ninja Forms! 🚀 Each Evolution gives better multipliers! 👑 Become the ultimate Katana Master! 👍 Like & Favorite for more updates! 🔔

Last updated by the developer 26 Sept 2026, 05:01 UTC.

408
playing (measured 26 Oct 2026, 12:50 UTC)
20,638,645
lifetime visits
85%
liked (8,542 👍 / 1,517 👎)
36,750
favourites (1.8 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1211,1116164085 October 202626 October 2026
500 measurements spanning 21 days, net -226. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:50408-2
26 Oct 2026, 11:50410+48
26 Oct 2026, 10:50362+45
26 Oct 2026, 09:50317-3
26 Oct 2026, 08:50320+12
26 Oct 2026, 07:50308-1
26 Oct 2026, 06:50309+20
26 Oct 2026, 05:50289+58
26 Oct 2026, 04:50231+23
26 Oct 2026, 03:50208+24
26 Oct 2026, 02:50184+8
26 Oct 2026, 01:50176+4
26 Oct 2026, 00:50172+34
25 Oct 2026, 23:50138-39
25 Oct 2026, 22:50177-9
25 Oct 2026, 21:50186-26
25 Oct 2026, 20:50212-44
25 Oct 2026, 19:50256-92
25 Oct 2026, 18:50348-58
25 Oct 2026, 17:50406first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x300 Damage Zone
3,849 R$
x150 Damage Zone
1,479 R$
x100 Damage Zone
879 R$
[VERY-OP] Eternal Scythe
479 R$
[OP] Toxic Katana
375 R$
x50 Damage Zone
349 R$
Dual Katana
329 R$
x2 Wins (Permanent)
299 R$
VIP
199 R$
OP Auto Clicker [2x]
149 R$
Ninja Starter Pack
89 R$
x2 Health [Permanent]
89 R$
Auto Clicker
89 R$
x10 Damage Zone
57 R$
x3 Damage Zone
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A TRUE SHINOBI. · other7,036,447 · 97.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

83858413 August 202626 October 2026
1571 measurements spanning 74 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1571
Measured (UTC)% likedChange
26 Oct 2026, 12:5085no change
26 Oct 2026, 11:5085no change
26 Oct 2026, 10:5085no change
26 Oct 2026, 09:5085no change
26 Oct 2026, 08:5085no change
26 Oct 2026, 07:5085no change
26 Oct 2026, 06:5085no change
26 Oct 2026, 05:5085no change
26 Oct 2026, 04:5085no change
26 Oct 2026, 03:5085no change
26 Oct 2026, 02:5085no change
26 Oct 2026, 01:5085no change
26 Oct 2026, 00:5085no change
25 Oct 2026, 23:5085no change
25 Oct 2026, 22:5085no change
25 Oct 2026, 21:5085no change
25 Oct 2026, 20:5085no change
25 Oct 2026, 19:5085no change
25 Oct 2026, 18:5085no change
25 Oct 2026, 17:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.