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Don't Wake the Slime

Don't Wake the Slime

A Roblox experience owned by he's in the Aston doing donutttttttttsssssssss.

ObbyENstealthslimeobby

Description (written by the developer; not a statement by this register)

Shh... Don't Wake the Slime! 🤫 Sneak around and steal Slime while they sleep! 😴 Escape when you wake them up and they start chasing! 🏃‍♂️ Survive and collect as many Slime as possible! ⚡ If you're having fun, remember to hit the thumbs up! 👍 tags: Slime, SlimeRng, Slime Rng, Squishy, Dumpling Squishy, Dumpling, Cute, Speed, Training, Fast, Obby, Fun, Pets, Power, Brainrot, Brainrots, Dont wake up, Dont wake up the, Anime,

Last updated by the developer 12 Jun 2026, 00:45 UTC.

0
playing (measured 11 Aug 2026, 17:23 UTC)
5,771
lifetime visits
50%
liked (4 👍 / 4 👎)
964
favourites (167.0 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

505753.517 August 2026 — 57 % liked26 September 2026 — 50 % liked17 August 202626 September 2026
2 measurements spanning 40 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 22:3250-7
17 Aug 2026, 19:5357first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.