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Terrain Horrors ( V.1 )

Terrain Horrors ( V.1 )

A Roblox experience owned by the gates of terrain.

HorrorENhorrorsurvivalremake

Description (written by the developer; not a statement by this register)

If Terrain Game: Scary Version was realistically reimagined, then this will be the game you're looking for. You spawn in a world. A mysterious, unknown, creepy world. Everything looks abandoned and unalive. Everytime at night, there are entities who lurk for your presence, to find where you are hiding in. The least you can do is run and hide, unless.. you can fight back..? somehow..? This is Terrain Horrors, a remake of the original called "Terrain Game: Scary Version". Provide yourself with some light source for the night to survive and be comfy with, because once it's night. You literally can't see anything, but a pitch-black void. Well, you ARE provided with some small light source everytime it's night time. A game created by: feeernz Insiration: Terrain Game ( Scary Version )

Last updated by the developer 21 Aug 2026, 01:07 UTC.

0
playing (measured 21 Aug 2026, 12:15 UTC)
316
lifetime visits
100%
liked (20 👍 / 0 👎)
4
favourites (12.7 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 12:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

wwdw
28,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA Player · welcome31 · 0.00% win
NEGATIVE FUEL · secret2 · 0.00% win
SECRET DIARY · secret0 · 0.00% win
DOWN TO DROWN · progression0 · 0.00% win
MISERABLE COFFIN · progression0 · 0.00% win
ASLEEP FOREVER · progression0 · 0.00% win
MUTED VOICES · progression0 · 0.00% win
SUNKEN SOUL · progression0 · 0.00% win
Survivor · secret0 · 0.00% win
POPPED BALLOONS · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10022 August 2026 — 100 % liked1 September 2026 — 100 % liked12 September 2026 — 100 % liked3 October 2026 — 100 % liked22 August 20263 October 2026
4 measurements spanning 42 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 10:08100no change
12 Sept 2026, 00:02100no change
1 Sept 2026, 18:19100no change
22 Aug 2026, 09:36100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.