[🎉RELEASE] Shred A Slime
A Roblox experience owned by Shred A Slime.
TycoonENtycoonfactory buildingcollection
Description (written by the developer; not a statement by this register)
🟢 Shred A Slime! 💥 Build the ultimate slime-shredding factory and become the richest player! Claim your own plot, collect adorable slimes, feed them into powerful shredders, and watch your cash skyrocket! Upgrade your machines, unlock rare slimes, and become the #1 slime tycoon. 🎮 How to Play 🔹 Claim your own plot 🔹 Buy and collect slimes 🔹 Drop slimes into your shredders to earn 💰 Cash 🔹 Upgrade your machines for HUGE multipliers 🔹 Unlock rarer slimes and expand your collection 🔹 Complete the Slime Index and become a true collector! 🌈 Features ⭐ 9+ Unique Slimes – From Common all the way to Mythical! ✨ 5 Rare Variants – Discover Golden, Diamond, Ruby, Emerald, and Neon Slimes! 📖 Slime Index – Collect every slime and complete your collection! ⚙️ Upgradeable Shredders – Build the most powerful factory possible! 🏝️ Your Own Plot – Customize and grow your slime empire! 🔥 Can you unlock every slime and build the strongest shredding factory? 👍 Like ❤️ Favorite ⭐ Follow
Last updated by the developer 20 Aug 2026, 11:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 20:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.