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MotoLife AU ( TESTING)

MotoLife AU ( TESTING)

A Roblox experience owned by MOTOLIFE AU COMMUNITY.

SimulatorENaustralianmotorcycleearly_access

Description (written by the developer; not a statement by this register)

🚧 Welcome to MotoLife AU – Early Development Testing 🚧 This is an early development build of an upcoming Australian Bikelife experience. The game is still heavily in development, and many features are unfinished, being tested, or may change over time. ⚠️ Before purchasing access: The 25 Robux access fee is primarily to support the development of the game. By purchasing, you are helping fund future updates, bikes, maps, features, and improvements. You are not purchasing a finished game worth 25 Robux in its current state. 🏍️ About the Game Australian-inspired Bikelife gameplay Ride through streets inspired by the heart of Australia Wheelies, cruising, bike meets, and more planned Regular updates and new content in development Built by passionate developers for the Bikelife community 💛 Your support helps us: Create better bikes and physics Expand the map Add new features and customization Improve performance and realism Thank you for supporting the development team and helping

Last updated by the developer 5 Aug 2026, 12:49 UTC.

0
playing (measured 12 Aug 2026, 07:18 UTC)
3,957
lifetime visits
82%
liked (50 👍 / 11 👎)
318
favourites (80.4 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:180first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

818281.518 August 2026 — 81 % liked28 August 2026 — 82 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:4982+1
18 Aug 2026, 03:4781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.