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Throw Hammers for Brainrots!

Throw Hammers for Brainrots!

A Roblox experience owned by MiracleStudio.

SimulatorENhammer simulatorbrainrot memeidle clicker

Throw Hammers for Brainrots! is a simulator experience created on 2026-06-12. The game currently has 281 players online. It has accumulated 4,034,647 lifetime visits, 7,166 favorites, and a 98% like percentage.

Description (written by the developer; not a statement by this register)

💪 Train your Hammer Strength! 🔨 Throw powerful Hammers to smash through walls! 🧠 Rescue Brainrots trapped inside! 💸 Brainrots earn money for you automatically! ⚒️ Buy stronger Hammers! 🏗️ Break tougher Walls! 🧠 Unlock rarer and more valuable Brainrots! 🚀 Reach new Areas and become the strongest! 👍 Like the game if you're having fun!

Last updated by the developer 28 Jul 2026, 01:00 UTC.

88
playing (measured 21 Aug 2026, 20:54 UTC)
4,140,509
lifetime visits
98%
liked (9,254 👍 / 226 👎)
7,796
favourites (1.9 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8834221510 August 2026 — 342 players21 August 2026 — 88 players10 August 202621 August 2026
2 measurements spanning 11 days, net -254. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–380 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5488-254
10 Aug 2026, 14:36342first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Brianrot 3
1,499 R$
Gold Brianrot 2
849 R$
Gold Brianrot 1
699 R$
VIP
599 R$
4X Money
359 R$
Mutation Luck
349 R$
2x Hammer Power
349 R$
2x Money
349 R$
Brainrot Luck
349 R$
3X Money
199 R$
Boost Server Luck
199 R$
One-Click Collect
99 R$
2X Money
69 R$
1.5X money
12 R$
StarterPack
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked21 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3498no change
24 Aug 2026, 03:3498no change
21 Aug 2026, 20:5498no change
14 Aug 2026, 03:3498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.