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🍓Fruit Matching!

🍓Fruit Matching!

A Roblox experience owned by Tuna Nigiri.

PuzzleENmemorypuzzlemultiplayer

Description (written by the developer; not a statement by this register)

🍊Match satisfying fruits against an opponent! 💭Test your memory! 📈Unlock new chairs and tables! 💥Don't let your opponents match the fruits before you! ✨First opponent to get 6 matches or more wins! ✅ Join our Community for Rewards! ❤️ Follow and like the game for awesome updates!

Last updated by the developer 27 Jul 2026, 01:16 UTC.

0
playing (measured 11 Aug 2026, 02:46 UTC)
26,189
lifetime visits
62%
liked (18 👍 / 11 👎)
69
favourites (2.6 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
2X Streak
199 R$
2X Wins
99 R$
2X Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🍊You Played Fruit Matching! · welcome21,404 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626362.516 August 2026 — 62 % liked5 September 2026 — 63 % liked15 September 2026 — 62 % liked16 August 202615 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 06:0662-1
5 Sept 2026, 06:0563+1
16 Aug 2026, 06:0262first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.