[BETA] Text Adventure Game ๐
A Roblox experience owned by NovaPluma Studio.
AdventureENtext-basedchoice-drivenbeta
Description (written by the developer; not a statement by this register)
Step into a World where every Choice matters. ๐ โ๏ธ Explore cursed castles, infiltrate enemy bases, survive on mysterious islands, and much more. Every adventure tells a different story โ and every decision you make shapes the outcome. ๐ฎ FEATURES โจ Endless Adventures โ every playthrough is unique โค๏ธ HP system and countdown Timer for extra challenge ๐จ Multiple UI Themes to personalize your experience ๐ Win or Lose โ every decision counts Can you reach the End, or will the Story consume you? [โ ๏ธ This Game is currently in Beta โ ๏ธ] Thanks for playing! โค๏ธ
Last updated by the developer 26 Jun 2026, 09:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 02:20 | 54 | -4 |
| 19 Aug 2026, 01:52 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.