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PIK 2 TOKYO

PIK 2 TOKYO

A Roblox experience owned by STUDIO MOLE.

Social & hangoutIDsocialindonesianminimalist

Description (written by the developer; not a statement by this register)

Menjalin silaturahmi

Last updated by the developer 10 Aug 2026, 21:21 UTC.

0
playing (measured 11 Aug 2026, 03:31 UTC)
7,909
lifetime visits
67%
liked (60 👍 / 30 👎)
16
favourites (2.0 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
100 R$
vip
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

67837517 August 2026 — 83 % liked27 August 2026 — 67 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 14:1867-16
17 Aug 2026, 14:1683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.