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[NEW🤍] eboy egirl Outfit Ideas

[NEW🤍] eboy egirl Outfit Ideas

A Roblox experience owned by qzy'.

RoleplayENavatar customizationeboy/eGirl aestheticclothing catalog

Description (written by the developer; not a statement by this register)

Welcome to eBoy eGirl Outfit Ideas🤍 🤍 Discover eBoy, eGirl, and hood clothing inspiration 🤍 Explore clothing patterns designed for your avatar's style 🤍All purchases made within our game go directly to your inventory on Roblox 🤍Save your favorites to come back and buy later 🤍Try and buy the clothes you want 🤍Send the clothing code to your friends 🤍 Hundreds of clothing ideas to try on, customize, and personalize Tags: R6, roupas R6, avatares R6, ideias de roupas, carregador de roupas, loja de roupas, Da Hood, DH, Casa de Bonecas, roupas da Casa de Bonecas, roupas de nicho, emo, roupas emo, vkei, VKEI, estética, avatares, roupas combinadas, combos de cabelo, roupas da moda, roupas fofas, roubar roupas, grunge, streetwear, roupas combinadas, loja de casa, loja de avatares, chibi, rosto fofo, anime, gótico, catálogo, estilo DH, TT, sem cabeça, Korblox.

Last updated by the developer 9 Aug 2026, 23:09 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
7,710
lifetime visits
75%
liked (9 👍 / 3 👎)
52
favourites (6.7 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome6,185 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.