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πŸ• Smash a Lucky Block

πŸ• Smash a Lucky Block

A Roblox experience owned by 60 AYT.

ObbyENlucky blockobstacle avoidancecollecting

Description (written by the developer; not a statement by this register)

Get past Sammy and smash his Lucky Blocks! 🧊 1. Eat foods and get heavy πŸ• 2. Smash his lucky blocks before he catches you! πŸ’₯ 3. Grab the brainrots that spawn! ✨ 4. Bring them back to your plot to earn cash! πŸ’° If you're having fun, remember to hit the thumbs up! πŸ‘

Last updated by the developer 8 Aug 2026, 01:48 UTC.

0
playing (measured 10 Aug 2026, 20:07 UTC)
113,677
lifetime visits
82%
liked (81 πŸ‘ / 18 πŸ‘Ž)
1,581
favourites (13.9 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Ban Hammer
699 R$
Magic Carpet
399 R$
2x Fat
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8215 August 2026 β€” 82 % liked4 September 2026 β€” 82 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:3182no change
15 Aug 2026, 09:5282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.