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MVS DUELS

MVS DUELS

A Roblox experience owned by MVS DUELS!.

Fighting & PvPENPvPAim TrainingKnife/Gun Combat

Description (written by the developer; not a statement by this register)

Welcome to MVS DUELS !🔪🔫 Duel against other players with either knife or gun! 🔪 Murderers VS Sheriffs ⚔️ Modes: 1vs1, 2vs2, 3vs3, 4vs4 🎯 Aim Training Train your AIM and improve movement to be the best duelist! 💪 👍 LIKE and FAVORITE the game if you enjoy it and want more updates! 👍 💎 Join the MVS DUELS! community for 50 free gems! 💎 duels, PvP, multiplayer, murder, sheriffs, murderers vs sheriffs, gun game, knife fight, revolver, aim, competitive, arena, 1v1, 2v2, 3v3, team battle, skill based, fast paced, fighting, combat, guns, knife

Last updated by the developer 11 Jul 2026, 14:46 UTC.

3
playing (measured 13 Aug 2026, 14:02 UTC)
50,270
lifetime visits
64%
liked (36 👍 / 20 👎)
125
favourites (2.5 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
350 R$
Extra Coins
300 R$
Dual Weapon
120 R$
3X Case Open
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome34,032
Played with a friend! · social7,316
Betrayal · other4,111
Reach Level 10 · progression400
Reach Level 20 · progression95
Reach Level 30 · progression42
Reach Level 40 · progression27
Reach Level 50 · progression16
Reach Level 60 · progression12
Reach Level 70 · progression10
Reach Level 80 · progression5
Reach Level 90 · progression2
Reach Level 100 · progression1
Reach Prestige 30
Reach Prestige 20

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.