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[HUGE UPDATE] Gameoverse Place [RP GAME]

[HUGE UPDATE] Gameoverse Place [RP GAME]

A Roblox experience owned by Vegas Interactive Inc..

RoleplayENmorphsalphacustom maps

Description (written by the developer; not a statement by this register)

hello welcome to gameoverse place [CURRENTLY ALPHA , FULL RELEASE BY NEXT UPDATE] ------------------------------------------------------------- update #1: added scratch (morph) update #2: added malice (new morph), the syntax ship (map) and swimmable water for the flappers map. update #3: completely removed the swimmable water, added Bite Minion (new morph), updated the map a little bit. [major] update # 4: added around 5 new morphs, 3 new maps, added emotes, added reset morph and other buttons, expanded map FUTURE PATCH NOTES WILL BE ANNOUNCED IN THE GROUP certain morphs/characters will be remade in the future!!! thanks for playing -------------------------------------------------------------- gameoverse is a show created and owned by glitch and rubber ross ---------------------------------------------------------------- TAGS: gameoverse , gameoverse place , roleplay , glitch Join Vegas Today!: https://www.roblox.com/communities/501249535/Vegas-Interactive-Inc#!/about

Last updated by the developer 27 Jul 2026, 12:22 UTC.

0
playing (measured 2 Sept 2026, 06:03 UTC)
288
lifetime visits
89%
liked (8 👍 / 1 👎)
11
favourites (38.2 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome223 · 100.0% win
Boggles · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.52 September 2026 — 88 % liked23 September 2026 — 89 % liked2 September 202623 September 2026
2 measurements spanning 21 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 03:2189+1
2 Sept 2026, 06:0388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.