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SURVIVE Sleepover πŸ’€

SURVIVE Sleepover πŸ’€

A Roblox experience owned by | Giraffe Junction |.

HorrorENhorrorsurvivalnighttime

Description (written by the developer; not a statement by this register)

😴 When night comes, do NOT go to sleep. πŸ‘ Thanks for playing, more updates coming soon!

Last updated by the developer 29 Jul 2026, 02:32 UTC.

0
playing (measured 11 Aug 2026, 09:38 UTC)
388,705
lifetime visits
64%
liked (388 πŸ‘ / 217 πŸ‘Ž)
1,698
favourites (4.4 per 1k visits)
12 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:381first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

64726814 August 2026 β€” 72 % liked24 August 2026 β€” 72 % liked4 September 2026 β€” 72 % liked14 September 2026 β€” 71 % liked24 September 2026 β€” 67 % liked4 October 2026 β€” 66 % liked14 October 2026 β€” 65 % liked24 October 2026 β€” 64 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 63–73 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0064-1
14 Oct 2026, 02:5365-1
4 Oct 2026, 02:5266-1
24 Sept 2026, 02:5167-4
14 Sept 2026, 01:1771-1
4 Sept 2026, 01:1672no change
24 Aug 2026, 23:1872no change
14 Aug 2026, 23:0672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.