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Skip A Stone

Skip A Stone

A Roblox experience owned by Skipping Stones!.

TycoonENrolling mechanicsisland explorationstat upgrades

Description (written by the developer; not a statement by this register)

🎲Roll for Stones! 💪Increase Your Strength! 🔓 Unlock New Islands! ✨ Roll for Rare Stones ❗ Dodge Crazy Obstacles! 🏝️ Explore New Islands! 📈 Upgrade Your Stats! 👥 Play with Friends for Boosts! 👍 Like the game and join the group for codes! 🔔 Follow for Updates!

Last updated by the developer 3 Aug 2026, 23:02 UTC.

0
playing (measured 11 Aug 2026, 22:31 UTC)
52,122
lifetime visits
67%
liked (144 👍 / 70 👎)
245
favourites (4.7 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:313first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck Boost
449 R$
Premium Skipper
399 R$
Fast Hatch
299 R$
2x Gold
199 R$
Luck Boost
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6715 August 2026 — 67 % liked25 August 2026 — 67 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:4867no change
15 Aug 2026, 17:3567first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.