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Steal a Cortis

Steal a Cortis

A Roblox experience owned by COER⁈⁇.

SimulatorENstealing mechanictrollingrebirth

Steal a Cortis is a simulator experience created on 2026-06-13. The game has accumulated 645,695 lifetime visits and 8,718 favorites. Currently, 94 players are active. The title holds a 95% like percentage. The description outlines gameplay mechanics including buying, stealing, rebirthing, and using troll tools.

Description (written by the developer; not a statement by this register)

✨ Welcome to Steal a Cortis! 👍 Like the game = update How to Play: 💎 Buy a Cortis 😈 Steal Cortis from other players ♻️ Rebirth 🎭 Buy troll tools and slaps to troll other players! ❤ COER

Last updated by the developer 8 Aug 2026, 14:30 UTC.

94
playing (measured 10 Aug 2026, 20:32 UTC)
645,695
lifetime visits
94%
liked (2,400 👍 / 140 👎)
10,915
favourites (16.9 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3265first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
1,499 R$
Rainbow Carpet
375 R$
Money x2
199 R$
Glitched Slap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome253,186 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.514 August 2026 — 95 % liked24 August 2026 — 94 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 95 % liked23 October 2026 — 94 % liked2 November 2026 — 94 % liked14 August 20262 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 22:3094no change
23 Oct 2026, 22:2394-1
13 Oct 2026, 22:2295+1
3 Oct 2026, 22:2194no change
23 Sept 2026, 22:2094-1
13 Sept 2026, 21:1595no change
3 Sept 2026, 21:0495+1
24 Aug 2026, 20:1694-1
14 Aug 2026, 20:1595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.