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Steal a Cortis

Steal a Cortis

A Roblox experience owned by COER⁈⁇.

SimulatorENstealing mechanictrollingrebirth

Steal a Cortis is a simulator experience created on 2026-06-13. The game has accumulated 645,695 lifetime visits and 8,718 favorites. Currently, 94 players are active. The title holds a 95% like percentage. The description outlines gameplay mechanics including buying, stealing, rebirthing, and using troll tools.

Description (written by the developer; not a statement by this register)

✨ Welcome to Steal a Cortis! 👍 Like the game = update How to Play: 💎 Buy a Cortis 😈 Steal Cortis from other players ♻️ Rebirth 🎭 Buy troll tools and slaps to troll other players! ❤ COER

Last updated by the developer 8 Aug 2026, 14:30 UTC.

94
playing (measured 10 Aug 2026, 20:32 UTC)
645,695
lifetime visits
94%
liked (2,017 👍 / 118 👎)
9,535
favourites (14.8 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3265first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
1,499 R$
Rainbow Carpet
375 R$
Money x2
199 R$
Glitched Slap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome213,897 · 62.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

949594.514 August 2026 — 95 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1694-1
14 Aug 2026, 20:1595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.