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FRN PARTY ZONE [24/7]

FRN PARTY ZONE [24/7]

A Roblox experience owned by FRN Studio.

Social & hangoutIDvirtual partymusic/dancesocial hangout

Description (written by the developer; not a statement by this register)

FRN Party Zone 🎶 Selamat datang di FRN Party Zone, destinasi pesta virtual paling seru dari Family Roblox Nusantara (FRN)! Rasakan sensasi berpesta dengan tema Breakbeat, dipadukan dengan tata cahaya neon yang memukau, efek visual yang dinamis, dan atmosfer penuh energi yang siap membuat setiap momen semakin berkesan. Nikmati alunan musik breakbeat yang menghentak, berdansa bersama teman-teman, abadikan momen di berbagai spot foto estetik, dan ciptakan pengalaman seru di dunia Roblox. Baik untuk hangout santai, event komunitas, gathering, maupun pesta besar, FRN Party Zone adalah tempat yang tepat untuk berkumpul dan bersenang-senang. ✨ Fitur Unggulan: 🎧 Panggung DJ bertema Breakbeat 🌈 Efek lampu LED & laser yang meriah 📸 Spot foto estetik dan modern 💃 Area dance yang luas 🎉 Cocok untuk event komunitas, party, gathering dan birthday. 🤝 Tempat terbaik untuk bermain, bertemu teman baru, dan menikmati suasana penuh semangat. Ajak teman-temanmu sekarang!!

Last updated by the developer 11 Aug 2026, 11:51 UTC.

0
playing (measured 16 Aug 2026, 07:15 UTC)
3,036
lifetime visits
86%
liked (18 👍 / 3 👎)
6
favourites (2.0 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
10 R$
Commend
5 R$
Title Costume
1 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

86908818 August 2026 — 90 % liked28 August 2026 — 86 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 10:1586-4
18 Aug 2026, 10:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.