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The Exhausting Obby

The Exhausting Obby

A Roblox experience owned by ShigetakuG.

ObbyENdifficulttrollobbybadges

Description (written by the developer; not a statement by this register)

🎮This game is an obstacle course game based on the concept of being "difficult," as its name suggests! 🔥Complete challenging obstacle courses that become more difficult at each stage! 🏆Complete certain conditions to earn badges! 🎉Can you make it to the final stage?! ⚠️ This game contains trollobby. Made by: @shigetaku

Last updated by the developer 8 Aug 2026, 11:29 UTC.

1
playing (measured 10 Aug 2026, 15:18 UTC)
28,178
lifetime visits
25%
liked (42 👍 / 128 👎)
98
favourites (3.5 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ラジオ
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,946 · 100.0% win
Complete all 10 stages! · progression81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

25272616 August 2026 — 27 % liked26 August 2026 — 25 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–27 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:3525-2
16 Aug 2026, 06:3527first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.