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Frost Tag Survival

Frost Tag Survival

A Roblox experience owned by Combat Games.Inc.

MinigamesENfreeze tagsurvivalbeta

Description (written by the developer; not a statement by this register)

❄️ Frost Tag Survival ❄️ (Note: This is in Beta) Survive the freezing chaos! Run, hide, and outlast the Frost Taggers as they hunt down survivors across the map. Work together, escape danger, and avoid being frozen! If a survivor is frozen, teammates have 30 seconds to unfreeze them. If they fail, the frozen survivor joins the Frost Taggers and helps hunt down the remaining survivors! 🏃 Fast-paced survival gameplay ❄️ Freeze tag mechanics ⏳ Unfreeze teammates before it's too late 🪙 Earn Coins and unlock in-game items ⚡ Unlock and equip different abilities to match your playstyle 👥 Play with friends for extra fun Can you survive the frost... or will you become the next frozen victim?

Last updated by the developer 18 Jul 2026, 10:24 UTC.

2
playing (measured 10 Aug 2026, 14:36 UTC)
24,658
lifetime visits
77%
liked (17 👍 / 5 👎)
7
favourites (0.3 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed FTS X MM2 Trainer Event! · other115 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75777616 August 2026 — 75 % liked26 August 2026 — 77 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 07:4877+2
16 Aug 2026, 07:4775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.