Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🤍] Moe Girl Outfits!

[🤍] Moe Girl Outfits!

A Roblox experience owned by 0:27.

RoleplayENavatar customizationaesthetic fashionUGC catalog

Description (written by the developer; not a statement by this register)

All purchases go directly into your inventory!! aesthetic cute girl outfits adorable girly y2k grunge emo popular trendy outfit skin skins goth cutecore pretty preppy pink black blue green soft kawaii angelic puppy matching dh evade boy girl light colors moe style vkei outfit shop try-on catalog, loader homestore shopping items avatar ideas avatar editor creator combo store fits hair UGC dolly doll princess

Last updated by the developer 17 Aug 2026, 15:54 UTC.

0
playing (measured 29 Aug 2026, 04:00 UTC)
5,652
lifetime visits
89%
liked (41 👍 / 5 👎)
529
favourites (93.6 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined!! <3 · welcome1,892 · 100.0% win
Met the Owner!! <3 · social1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

889189.529 August 2026 — 91 % liked8 September 2026 — 88 % liked28 September 2026 — 88 % liked18 October 2026 — 89 % liked8929 August 202618 October 2026
4 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 04:0289+1
28 Sept 2026, 04:0188no change
8 Sept 2026, 04:0188-3
29 Aug 2026, 04:0091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.