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Find The Numbers!

Find The Numbers!

A Roblox experience owned by Haskell Studios.

MinigamesENcompetitivereflexesmultiplayer

Description (written by the developer; not a statement by this register)

Can you tap the numbers faster than your opponent? 🤔 🔍 Find the numbers that your opponent has indicated 💨 Do it as quickly as possible ⏰ The one who spends more time on it will lose Sit down, press the numbers, and do it faster than your opponent! ☝🏃‍♂️

Last updated by the developer 27 Jul 2026, 11:06 UTC.

0
playing (measured 23 Aug 2026, 08:06 UTC)
43,305
lifetime visits
58%
liked (48 👍 / 35 👎)
346
favourites (8.0 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 08:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rampage Chair
89 R$
Karkerkar Kurkur Chair
59 R$
X2 Cash
49 R$
X2 Win
39 R$
Amethyst Сhair
39 R$
X2 Streak
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome37,656 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

585958.523 August 2026 — 59 % liked12 September 2026 — 58 % liked22 September 2026 — 59 % liked12 October 2026 — 58 % liked23 August 202612 October 2026
4 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 08:0758-1
22 Sept 2026, 08:0759+1
12 Sept 2026, 08:0758-1
23 Aug 2026, 08:0659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.