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Korean Word Competition

Korean Word Competition

A Roblox experience owned by popkiaa Studio.

PuzzleENKorean language learningword battletrivia

Description (written by the developer; not a statement by this register)

🎮 Korean Word Challenge A real-time word battle unfolding on various topics! When it's your turn, type in a word related to the topic to earn points. If you fail to type in a word within the given time, you will lose a life. All players start with 3 lives, and the player with the highest score at the end of the game wins. 📝 Various topics and vast words ⚡ Fast decision-making gameplay required 🏆 Earn victories and challenge the rankings 🎁 Earn various rewards such as coins, badges, and chair skins. How far does your vocabulary go? Join the word challenge now! Credits : popkiaa : Script, UI, Animation SodiumDevelop : Script , Effect hxxl04 : Modeling Applestoneplay : Builder *For smooth gameplay, we recommend playing on PC.* Tags : End-of-sentence games, end-of-sentence competitions, end-of-sentence towers, end-of-sentence games, Korean, Korea, Korea, Korean, word games, word competitions, word battles, word battles, kongkongdong, kongkongdong games, kutu, kutu online, Korean end-of-sentence games, Korean games, Korean communication, social gatherings, cafes, vibe, Vibe, Jazz, emotions, fun, Roblox, RP, Role Playing, role-playing games, military RP, military RP, military games, military role-playing, military role-playing games, military, units, cave units, Nonsan Training Center, Bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobob

Last updated by the developer 10 Aug 2026, 15:57 UTC.

2
playing (measured 11 Aug 2026, 04:22 UTC)
1,401
lifetime visits
86%
liked (19 👍 / 3 👎)
9
favourites (6.4 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
응징 의자
199 R$
경험치 부스터
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome485 · 100.0% win
1 win · progression84 · 47.1% win
Good breathing · progression51 · 47.1% win
Word Combinations · progression26 · 47.1% win
10 wins · progression6 · 0.00% win
Idea Provider · other2 · 0.00% win
50 wins · progression1 · 0.00% win
Perfect teamwork · social0 · 0.00% win
100 wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

82868419 August 2026 — 82 % liked29 August 2026 — 86 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 09:4886+4
19 Aug 2026, 09:2182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.