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+1 Mount Evolution

+1 Mount Evolution

A Roblox experience owned by Mounts Games.

TycoonENevolutionmountsidle

Description (written by the developer; not a statement by this register)

🦊 Welcome to +1 Mount Evolution! How to Play: • 🏃 Earn speed with every step! • 🦊 Evolve into faster mounts! • ⚡ Unlock powerful hats and trails! • 💪 Train on treadmills or beat stages to get even faster! • 🔥 Rebirth to gain multipliers and become even faster! 🔔 Follow for game updates! 👍 Like the game for new Mounts! 👥 Invite your friends for a boost! 💻 Game is in BETA mode, expect some bugs, we are working hard to solve all of them before release.

Last updated by the developer 10 Aug 2026, 10:00 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
34,028
lifetime visits
94%
liked (102 👍 / 7 👎)
1,402
favourites (41.2 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for playing! · welcome24,964 · 87.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9416 August 2026 — 94 % liked5 September 2026 — 94 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 03:2294no change
16 Aug 2026, 03:2194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.