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PUNCH FRIENDS INCREMENTAL πŸ‘Š

PUNCH FRIENDS INCREMENTAL πŸ‘Š

A Roblox experience owned by Γ† Studios.

SimulatorENincrementalclickerupgrades

Description (written by the developer; not a statement by this register)

Welcome to Punch Friends Incremental! A new incremental game where you can unlock tons of islands and upgrades 🌟 Use Code: RELEASE for 10k fists!! Next code at 10 Likes How to Play: πŸ‘Š Punch your Friends πŸ”₯ Get Powerful Upgrades 🌎 Unlock New Islands πŸ’Ž Rebirth to Gain Huge Boosts πŸ† Climb the Leaderboards ⚑ Become the Strongest Player! πŸ‘ Make sure to Like the game if you enjoy it! πŸŽ‰ Join the group to make me happy 😎 https://www.roblox.com/communities/612264251/Studios#!/about

Last updated by the developer 11 Aug 2026, 19:25 UTC.

0
playing (measured 13 Aug 2026, 06:30 UTC)
5,471
lifetime visits
50%
liked (8 πŸ‘ / 8 πŸ‘Ž)
75
favourites (13.7 per 1k visits)
13 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2X Level
249 R$
2X Rebirth
99 R$
2X Speed
19 R$
Auto Punch
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome4,469 Β· 0.00% win
Rebirthed! Β· progression1,075 Β· 0.00% win
Meet Tofee Β· other40 Β· 0.00% win
Meet Fox Β· welcome23 Β· 0.00% win
100 Fists Β· other23 Β· 0.00% win
1K Fists Β· progression14 Β· 0.00% win
10K Fists Β· progression10 Β· 0.00% win
100K Fists Β· progression8 Β· 0.00% win
1M Fists Β· progression6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.