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(NEO EGOIST LEAGUE)! GoalShift

(NEO EGOIST LEAGUE)! GoalShift

A Roblox experience owned by sevenverse.

SportsENBlue LockFootballTeam Building

Description (written by the developer; not a statement by this register)

Welcome to GOALSHIFT! Choose how you want to play with 3 unique game modes: 🏆 Build Your Own Team Create your dream team, unlock new characters, collect abilities, and become stronger. 🥅 Football Matches Play fast-paced football inspired by Blue Lock, featuring unique abilities, awakenings, and teamwork. ⚽ Goal Battles Compete in fast 4v4 matches where everyone only has the shooting ability. Simple, competitive, and fun! ⭐ Unlock new characters 💥 Master unique abilities 👥 Play with your friends 🔄 More updates coming soon! 👍 Like and ⭐ Favorite if you enjoy the game!

Last updated by the developer 25 Jul 2026, 01:49 UTC.

0
playing (measured 18 Aug 2026, 00:17 UTC)
4,250
lifetime visits
23%
liked (5 👍 / 17 👎)
24
favourites (5.6 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Egoist Bundle
799 R$
Flow Bundle
499 R$
Auto Reveal
399 R$
Rookie Bundle
299 R$
2x Cash
199 R$
2x XP
199 R$
Cheaper Spins
129 R$
More Emote Slots
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To GoalShift! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

19232118 August 2026 — 19 % liked28 August 2026 — 23 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–24 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:1623+4
18 Aug 2026, 02:1519first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.