[โ๏ธUPD2๐ฃ] Zenith Inc
A Roblox experience owned by Peak Incrementals.
SimulatorENincrementalidleprogression
[โ๏ธUPD2๐ฃ] Zenith Inc is a simulator experience created on 2026-06-14. It has recorded 2,130,518 lifetime visits and 17,614 favorites. Currently, 239 users are playing. The title holds a 97% like percentage. The game features mechanics including Zenith generation, upgrades, temple rolls, skill trees, and rebirth systems.
Description (written by the developer; not a statement by this register)
โจWelcome to Zenith Incrementalโจ How to play: ๐ Generate Zenith and climb the Stairs! โก Buy Upgrades to multiply your power ! ๐ฒ Roll at the Temple to earn Stars! ๐ฎ Unlock and expand the massive Skill Tree! ๐ฅ Rebirth, Awaken to unlock new realms! ๐ Reach the top of the leaderboards and achieve the ultimate Zenith!
Last updated by the developer 2 Aug 2026, 14:41 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 03:50 | 91 | -15 |
| 23 Aug 2026, 02:50 | 106 | -28 |
| 23 Aug 2026, 01:50 | 134 | -18 |
| 23 Aug 2026, 00:50 | 152 | -4 |
| 22 Aug 2026, 23:50 | 156 | -1 |
| 22 Aug 2026, 22:50 | 157 | -21 |
| 22 Aug 2026, 21:50 | 178 | -49 |
| 22 Aug 2026, 20:50 | 227 | +26 |
| 22 Aug 2026, 19:50 | 201 | -3 |
| 22 Aug 2026, 18:50 | 204 | -5 |
| 22 Aug 2026, 17:50 | 209 | +4 |
| 22 Aug 2026, 16:50 | 205 | +1 |
| 22 Aug 2026, 15:50 | 204 | no change |
| 22 Aug 2026, 14:50 | 204 | -10 |
| 22 Aug 2026, 13:50 | 214 | +1 |
| 22 Aug 2026, 12:50 | 213 | +32 |
| 22 Aug 2026, 11:50 | 181 | +25 |
| 22 Aug 2026, 10:50 | 156 | +9 |
| 22 Aug 2026, 09:50 | 147 | no change |
| 22 Aug 2026, 08:50 | 147 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 11:49 | 97 | no change |
| 13 Oct 2026, 11:47 | 97 | no change |
| 3 Oct 2026, 11:46 | 97 | no change |
| 23 Sept 2026, 11:45 | 97 | no change |
| 13 Sept 2026, 11:38 | 97 | no change |
| 3 Sept 2026, 11:37 | 97 | no change |
| 24 Aug 2026, 09:17 | 97 | no change |
| 23 Aug 2026, 03:50 | 97 | no change |
| 23 Aug 2026, 02:50 | 97 | no change |
| 23 Aug 2026, 01:50 | 97 | no change |
| 23 Aug 2026, 00:50 | 97 | no change |
| 22 Aug 2026, 23:50 | 97 | no change |
| 22 Aug 2026, 22:50 | 97 | no change |
| 22 Aug 2026, 21:50 | 97 | no change |
| 22 Aug 2026, 20:50 | 97 | no change |
| 22 Aug 2026, 19:50 | 97 | no change |
| 22 Aug 2026, 18:50 | 97 | no change |
| 22 Aug 2026, 17:50 | 97 | no change |
| 22 Aug 2026, 16:50 | 97 | no change |
| 22 Aug 2026, 15:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.