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[update] Universal Sans.Rng (Demo Testing)

[update] Universal Sans.Rng (Demo Testing)

A Roblox experience owned by K-peak_studio.

OtherEN

Description (written by the developer; not a statement by this register)

edit this soon

Last updated by the developer 4 Nov 2026, 19:36 UTC.

34
playing (measured 5 Nov 2026, 04:30 UTC)
40,577
lifetime visits
73%
liked (90 👍 / 33 👎)
149
favourites (3.7 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 04:3037first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X1.5 speed MaxSpawn and SpawnTime
320 R$
x2 Luck SpeedBoosts
200 R$
not buy this
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Demo Players · other3,187 · 17.0% win
Max LV Tycoon · progression95 · 0.00% win
Own W CTI · other79 · 0.00% win
Top #1 CURRNCY · other5 · 0.00% win
Top #1 Kills Cube · other3 · 0.00% win
Top #1 VARIANT KILLS · other3 · 0.00% win
Top #1 PLAYTIMES · other2 · 0.00% win
Top #1 All Board · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.