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[ BIKES UPD🔥] Fight in a School

[ BIKES UPD🔥] Fight in a School

A Roblox experience owned by Fight in a School V.2.

Fighting & PvPENschool settingfree-for-all brawlerPvP combat

Description (written by the developer; not a statement by this register)

👊 **"FIAS Reborn"** is an all-out free-for-all brawler set in a chaotic high school! Team up, chill with classmates, or throw hands and prove who runs the halls! 💬 **Community-driven:** We listen to player feedback and use it to improve updates, balance changes, new moves, and future content. 💥 Like and favorite for updates, new moves, and exclusive items! Supports: PC, Console, Mobile 🎮 **Controls:** **PC:** Left Click → Attack Hold Space + WASD → Dodge/Weave LeftShift → Sprint **Console:** R2 → Attack Hold L2 + Analog Stick → Weave/Dodge **Mobile:** Punch icon → Attack Hold Dodge button + Move → Weave 🔥 Check out more controls and combos in-game! **Version v1.1.2 BETA — 5/17/2026** (All credit to Ethourah and Fight in a School Developers Team!) Tags: School Fight, Arena, PVP, 1v1, Free-for-All, RP, Battle Royale, High School Chaos, Combat

Last updated by the developer 23 Aug 2026, 09:05 UTC.

98
playing (measured 24 Aug 2026, 08:50 UTC)
1,563,144
lifetime visits
80%
liked (1,680 👍 / 415 👎)
2,733
favourites (1.7 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98449273.510 August 202624 August 2026
62 measurements spanning 14 days, net -322. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–502 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:5098-14
24 Aug 2026, 07:50112-13
24 Aug 2026, 06:50125-25
24 Aug 2026, 05:50150no change
24 Aug 2026, 04:50150-85
24 Aug 2026, 03:50235-13
24 Aug 2026, 02:50248-102
24 Aug 2026, 01:50350-41
24 Aug 2026, 00:50391no change
23 Aug 2026, 23:50391+44
23 Aug 2026, 22:50347-72
23 Aug 2026, 21:50419+10
23 Aug 2026, 20:50409+20
23 Aug 2026, 19:50389-6
23 Aug 2026, 18:50395-20
23 Aug 2026, 17:50415+26
23 Aug 2026, 16:50389+57
23 Aug 2026, 15:50332+34
23 Aug 2026, 14:50298+61
23 Aug 2026, 13:50237first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
x2 Health
350 R$
Crit Luck
270 R$
2x Lunch Money
220 R$
x2 Health Regen
150 R$
2x XP
149 R$
Upgrade Speed
135 R$
2x Respect
99 R$
2x Party Members
85 R$
2x Stamina
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

80828114 August 202624 August 2026
63 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
24 Aug 2026, 17:2380no change
24 Aug 2026, 08:5080no change
24 Aug 2026, 07:5080no change
24 Aug 2026, 06:5080no change
24 Aug 2026, 05:5080no change
24 Aug 2026, 04:5080no change
24 Aug 2026, 03:5080no change
24 Aug 2026, 02:5080no change
24 Aug 2026, 01:5080no change
24 Aug 2026, 00:5080no change
23 Aug 2026, 23:5080no change
23 Aug 2026, 22:5080no change
23 Aug 2026, 21:5080no change
23 Aug 2026, 20:5080no change
23 Aug 2026, 19:5080no change
23 Aug 2026, 18:5080no change
23 Aug 2026, 17:5080no change
23 Aug 2026, 16:5080no change
23 Aug 2026, 15:5080no change
23 Aug 2026, 14:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.