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[NEWπŸ”₯] Merge a Firework!

[NEWπŸ”₯] Merge a Firework!

A Roblox experience owned by .players.

SimulatorENMerge MechanicsFireworks ThemeCollection/Upgrade

Description (written by the developer; not a statement by this register)

πŸŽ† Merge fireworks to create bigger, crazier explosions! πŸ’₯ 🧩 Combine matching fireworks to unlock brand-new creations πŸš€ Discover rare and powerful fireworks as you progress πŸ’° Earn coins and keep upgrading your collection πŸ”₯ How many fireworks can you merge? Can you create the ultimate firework? πŸ†πŸŽ‡ IGNORE: Merge, Firework, Fireworks, Merge Simulator, Tycoon, Idle, Upgrade, Explosion, Explosive, Rocket, Sparkler, Roman Candle, Fuse, Festival, Coins, Clicker, Collection, Satisfying, Fun, Addictive, Roblox, Simulator, Casual, Viral, Trending, AFK, Merge a Nuke, Merge Game, Firework Factory, Fireworks Simulator πŸŽ†πŸ’₯ Β© Copyright Spectra Interactive 2026. All rights reserved.

Last updated by the developer 16 Jul 2026, 15:01 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
6,699
lifetime visits
58%
liked (25 πŸ‘ / 18 πŸ‘Ž)
448
favourites (66.9 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Base Health
249 R$
Auto Merge
219 R$
x2 Spawn Speed
149 R$
Fast Firework CoolDown
99 R$
Fast Base Lock Cooldown
69 R$
[OP] Slap
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

πŸ‘‹| Welcome Β· welcome5,478 Β· 0.00% win
πŸ’₯| Launched a Firework Β· other4,527 Β· 0.00% win
πŸ’Έ| Mega Money Β· progression73 Β· 0.00% win
πŸ”¨| Meet a Developer Β· other57 Β· 0.00% win
🎑| Destroy the Theme Park · progression29 · 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.