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[OFFLINE EARNINGS!] 🧸 Plushie Factory Tycoon

[OFFLINE EARNINGS!] 🧸 Plushie Factory Tycoon

A Roblox experience owned by VEEZE STUDIOS.

TycoonENfactorytycoonplushie

Description (written by the developer; not a statement by this register)

🧸 Plushie Factory Tycoon! Build your own plushie tycoon, unlock upgrades, and become the richest plushie maker in the world! 💰✨ Earn cash, expand your factory, and discover rare plushies as you grow your empire! 🏭 Upgrade machines to boost production 🧸 Unlock new plushie types 💸 Make more money the bigger you get 🚗 Explore your factory and chill with friends 🏆 Compete to become #1 on the leaderboard 💡 More updates coming soon!

Last updated by the developer 23 Jul 2026, 00:01 UTC.

0
playing (measured 1 Sept 2026, 05:30 UTC)
1,436
lifetime visits
79%
liked (11 👍 / 3 👎)
158
favourites (110.0 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 05:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌟 All Gamepasses
699 R$
👑 VIP
249 R$
💰 Double Money
199 R$
💎 Double Gems
149 R$
🤖 Auto Collect
99 R$
🪄 Flying Carpet
49 R$
🎵 Boombox
49 R$
👋 Slap Glove
29 R$
⚡ Special Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome932 · 0.00% win
Make $10K · progression3 · 0.00% win
Make $100K · progression3 · 0.00% win
Make $1M! · progression3 · 0.00% win
Make $1K · progression3 · 0.00% win
Rebirth 1 · progression2 · 0.00% win
Rebirth 3 · progression1 · 0.00% win
Rebirth 5 · progression1 · 0.00% win
Rebirth 10 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.