Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[rnb/hiphop/more] OLD SCHOOL

[rnb/hiphop/more] OLD SCHOOL

A Roblox experience owned by SCATE2K26.

Social & hangoutENmusicsocialdance

Description (written by the developer; not a statement by this register)

Welcome to OLDSCHOOL Step into the golden era where music never gets old. Hang out with friends, dance to classic beats, show off your style, and create unforgettable memories. Features • Old School atmosphere • Dance & emotes • High-quality music • Realistic lighting • Custom animations • Meet new friends • Regular updates & events Whether you're here to chill, vibe, or party all night, OLDSCHOOL is the perfect place to relive the classics. Thanks for playing, and enjoy your stay!

Last updated by the developer 11 Aug 2026, 15:29 UTC.

59
playing (measured 11 Aug 2026, 18:37 UTC)
16,593
lifetime visits
91%
liked (109 👍 / 11 👎)
92
favourites (5.5 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:3720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BoosterHammer
2,000 R$
VVIP
200 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89919016 August 2026 — 89 % liked26 August 2026 — 91 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:3391+2
16 Aug 2026, 16:3289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.