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Stronger Character?💢

Stronger Character?💢

A Roblox experience owned by picking life.

Fighting & PvPENAnimeSuperheroesPvP

Description (written by the developer; not a statement by this register)

🔥 Which character is the STRONGEST? Pick your side, choose your fighter, and battle to prove it! Epic matchups with characters from Anime, Superheroes, and more. Fight for your favorite and see if others agree! ✦ Quick PvP Battles ✦ New Characters Added Often ✦ Team Cosmetics & Avatar Customisation ✦ Fun for Friends or Solo 👍 Like + ⭐ Favorite the game! Join the group for exclusive rewards and early character access! 🛎 Turn on notifications for updates! Tags: Stronger Character, Pick a Side, Pick a Character, Anime Battle, Superhero Fight, Versus, PvP, Goku, Superman, Choose Your Fighter #StrongerCharacter #PickASide #AnimeBattle

Last updated by the developer 19 Jul 2026, 12:54 UTC.

0
playing (measured 11 Aug 2026, 00:49 UTC)
20,979
lifetime visits
47%
liked (16 👍 / 18 👎)
1,931
favourites (92.0 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Requests
199 R$
VIP
149 R$
Double Cash
99 R$
Blind Obsession
67 R$
Rimuru Tempest
67 R$
Fire Fist
67 R$
Dark Eclipse
67 R$
Room Slayer
67 R$
Space Katana
67 R$
Lightsaber
67 R$
Energy Blade
67 R$
Susanoo Arms
67 R$
Dark Roger
67 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Fighter · welcome18,841 · 0.00% win
Pick a Side · other13,754 · 0.00% win
First Victory · progression9,801 · 0.00% win
First KO · progression5,460 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

45474616 August 2026 — 45 % liked5 October 2026 — 47 % liked16 August 20265 October 2026
2 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 10:3047+2
16 Aug 2026, 08:3245first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.