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[UPD X250] SHIN OBSTACLE

[UPD X250] SHIN OBSTACLE

A Roblox experience owned by SHIN COMMUNITY STUDIO.

ObbyIDobstacle courseparkourshin

Description (written by the developer; not a statement by this register)

Selamat datang di Shin Obstacle🔥, sebuah petualangan parkour yang dirancang untuk menguji refleks, fokus, dan kemampuan melompatmu. Jelajahi jalur obstacle yang penuh tantangan, kumpulkan pencapaian, dan jadilah yang tercepat mencapai finish 🏁 FITUR MAP -Free Avatar -FreeCam -Music -Coil 1 Coil 2 VIP -Chat Tag - Title VIP -Coil Vip -Boombox -TINGKAT KESULITAN: SEDANG SHIN COMMUNITY🔥

Last updated by the developer 1 Aug 2026, 12:19 UTC.

12
playing (measured 12 Aug 2026, 11:34 UTC)
4,958
lifetime visits
52%
liked (54 👍 / 49 👎)
41
favourites (8.3 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

52665917 August 2026 — 66 % liked27 August 2026 — 52 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 23:0452-14
17 Aug 2026, 23:0266first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.