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+1 Swing Obby Escape

+1 Swing Obby Escape

A Roblox experience owned by Don't Flop!.

ObbyENparkourpower-up mechanicreward system

Description (written by the developer; not a statement by this register)

Swing through a crazy obby, gain +1 power, collect wins, unlock upgrades, and reach the end! 🪝 Swing across obstacles ⚡ Get stronger every second 🏆 Earn wins 🎁 Claim free rewards 🔥 Beat the game!

Last updated by the developer 10 Aug 2026, 19:27 UTC.

0
playing (measured 10 Aug 2026, 22:32 UTC)
20,381
lifetime visits
92%
liked (277 👍 / 24 👎)
78
favourites (3.8 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Turbo Treadmill
799 R$
128x Speed [Permanent]
399 R$
Galaxy Treadmill
389 R$
64x Speed [Permanent]
199 R$
Diamond Treadmill
199 R$
32x Speed [Permanent]
99 R$
Gold Treadmill
79 R$
16x Speed [Permanent]
55 R$
Double Wins
49 R$
8x Speed [Permanent]
22 R$
4x Speed [Permanent]
9 R$
2x Speed [Permanent]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome15,914 · 100.0% win
First Rebirth · progression1,820 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9216 August 2026 — 92 % liked5 September 2026 — 92 % liked15 September 2026 — 92 % liked25 September 2026 — 92 % liked25 October 2026 — 92 % liked16 August 202625 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 10:5392no change
25 Sept 2026, 10:5192no change
15 Sept 2026, 09:0792no change
5 Sept 2026, 09:0692no change
16 Aug 2026, 08:5292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.