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[Deep Dark] Can You Survive StarPower In Area 64?

[Deep Dark] Can You Survive StarPower In Area 64?

A Roblox experience owned by Survival area 51 Studios.

HorrorENhorrorsurvivalobstacle course

Description (written by the developer; not a statement by this register)

can you survive them all?

Last updated by the developer 24 Jul 2026, 08:54 UTC.

0
playing (measured 12 Aug 2026, 12:35 UTC)
15,491
lifetime visits
68%
liked (13 👍 / 6 👎)
67
favourites (4.3 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

deep dark Event · other209 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.516 August 2026 — 67 % liked5 September 2026 — 68 % liked16 August 20265 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 17:3668+1
16 Aug 2026, 17:2367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.