Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🖌️] Paint to Hide and Seek!

[🖌️] Paint to Hide and Seek!

A Roblox experience owned by Blend In!.

RoleplayENProp HuntCamouflageHide and Seek

Created in 2026, [🖌️] Paint to Hide and Seek! is a roleplay experience on Roblox with over 39.1 million lifetime visits. It records 3,577 playing now, a like rating of 83%, over 2.5 million favourites.

Description (written by the developer; not a statement by this register)

🎨 PAINT AND SEEK! 🌟 NEXT UPDATE AT: 1,000 THUMB UPS Pick your color, blend into the world, and hide before the Seekers find you! 🎨 Hiders: Paint yourself and disappear into the map! 🔍 Seekers: Search carefully and catch every hidden player! ⏳🏆 Survive until the timer ends to win the round! ✨ Change into any color you want! 🧱 Camouflage with walls, floors, props, and objects! 😈 Trick the Seekers with smart hiding spots! 💥 Quick rounds, funny moments, and chaotic hide-and-seek action! Can you blend in perfectly… or will the Seekers catch you first? ☠️🎨 🏷️ Tags: Paint and Seek, Hide and Seek, Paint and Hide, Camouflage, Camo, Color Hide, Mecha, Prop Hunt, Blend In, Multiplayer, Hider, Seeker, Stealth, Round Based, Survival, Casual, Hide N Seek, Chameleon, Creative, Fun, Party Game

Last updated by the developer 12 Oct 2026, 21:55 UTC.

935
playing (measured 26 Oct 2026, 18:50 UTC)
43,011,959
lifetime visits
83%
liked (5,568 👍 / 1,144 👎)
2,998,260
favourites (69.7 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6789,3425,0109355 October 202626 October 2026
500 measurements spanning 21 days, net -1,969. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 18:50935-184
26 Oct 2026, 17:501,119-105
26 Oct 2026, 16:501,224-269
26 Oct 2026, 15:501,493-358
26 Oct 2026, 14:501,851-580
26 Oct 2026, 13:502,431-306
26 Oct 2026, 12:502,737+267
26 Oct 2026, 11:502,470+308
26 Oct 2026, 10:502,162+50
26 Oct 2026, 09:502,112+85
26 Oct 2026, 08:502,027-183
26 Oct 2026, 07:502,210+48
26 Oct 2026, 06:502,162-8
26 Oct 2026, 05:502,170+31
26 Oct 2026, 04:502,139+292
26 Oct 2026, 03:501,847+53
26 Oct 2026, 02:501,794+73
26 Oct 2026, 01:501,721+63
26 Oct 2026, 00:501,658+823
25 Oct 2026, 23:50835first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
219 R$
2x Seeker Chance
149 R$
2x Money
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828583.58314 August 202626 October 2026
1570 measurements spanning 74 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1570
Measured (UTC)% likedChange
26 Oct 2026, 18:5083no change
26 Oct 2026, 17:5083no change
26 Oct 2026, 16:5083no change
26 Oct 2026, 15:5083no change
26 Oct 2026, 14:5083no change
26 Oct 2026, 13:5083no change
26 Oct 2026, 12:5083no change
26 Oct 2026, 11:5083no change
26 Oct 2026, 10:5083no change
26 Oct 2026, 09:5083no change
26 Oct 2026, 08:5083no change
26 Oct 2026, 07:5083no change
26 Oct 2026, 06:5083no change
26 Oct 2026, 05:5083no change
26 Oct 2026, 04:5083no change
26 Oct 2026, 03:5083no change
26 Oct 2026, 02:5083no change
26 Oct 2026, 01:5083no change
26 Oct 2026, 00:5083no change
25 Oct 2026, 23:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.