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[💸] Cash For Brainrots!!!

[💸] Cash For Brainrots!!!

A Roblox experience owned by BillCrap Games.

TycoonENidleclickerbrainrot

Description (written by the developer; not a statement by this register)

💖Welcome To Cash For Brainrots!!! 💖 🔥Get The Highest Income and Be On The Leaderboard 🔥 🔥Obtain Secret Brainrot🔥 🎮How to play: ✅Spawn and buy a brainrots ✅Place the brainrot and collect the cash ✅Upgrade your brainrots ✅Repeat 🔁

Last updated by the developer 8 Aug 2026, 07:33 UTC.

0
playing (measured 10 Aug 2026, 15:36 UTC)
12,218
lifetime visits
60%
liked (31 👍 / 21 👎)
43
favourites (3.5 per 1k visits)
14 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
299 R$
Collect All
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wellcome To Cash A Brainrots!!! · welcome8,706 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606562.516 August 2026 — 65 % liked5 September 2026 — 64 % liked15 September 2026 — 60 % liked15 October 2026 — 61 % liked25 October 2026 — 60 % liked16 August 202625 October 2026
5 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:4860-1
15 Oct 2026, 21:3761+1
15 Sept 2026, 21:0460-4
5 Sept 2026, 21:0364-1
16 Aug 2026, 21:0265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.