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Ride a Coaster

Ride a Coaster

A Roblox experience owned by i love osama.

SimulatorENroller coasterpet simulatorupgrade mechanics

Description (written by the developer; not a statement by this register)

Welcome to Ride a Coaster! A thrilling coaster adventure where every ride brings bigger drops and faster speeds! Just launched – Weekly updates! 🎢 Ride the Coaster – Climb to the peak and race down the track! ⛰️ Feel the Ultimate Drop – Speed through huge hills and wild slopes! 🪙 Collect Coins & Upgrade – Unlock better equipment every run! 🐶 Hatch Powerful Pets – Use pets to boost your progress! 🎁 Code: NEW_PLAYER, LIKES_100, LIKES_500, LIKES_1K Next Code: 5K likes 🤩 Join Our Group for Extra code! ❤️ Your support fuels our updates! Like, favorite, and join our group to shape the game’s future! 🏷️ Tags: Coaster, Roller Coaster, Ride, Drop, Speed, Coins, Pets, Simulator, Adventure, Fun

Last updated by the developer 17 Jun 2026, 01:51 UTC.

2
playing (measured 11 Aug 2026, 14:48 UTC)
87,578
lifetime visits
95%
liked (4,095 👍 / 236 👎)
3,988
favourites (45.5 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Trophy
349 R$
2x Trophy
299 R$
2x Coins
299 R$
+ 3 Pets Equip
159 R$
Ultra Lucky
149 R$
Super Auto
149 R$
Hatch 5
129 R$
+100 Pet Slot
99 R$
Super Lucky
99 R$
2x Speed
99 R$
Hatch 3
49 R$
Lucky
39 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

85959015 August 2026 — 86 % liked25 August 2026 — 85 % liked4 September 2026 — 88 % liked14 September 2026 — 94 % liked24 September 2026 — 94 % liked4 October 2026 — 95 % liked14 October 2026 — 95 % liked24 October 2026 — 95 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 17:3195no change
14 Oct 2026, 17:2395no change
4 Oct 2026, 17:2395+1
24 Sept 2026, 17:2294no change
14 Sept 2026, 14:0194+6
4 Sept 2026, 14:0088+3
25 Aug 2026, 12:3185-1
15 Aug 2026, 12:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.