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[UPDATE RANKS-] Spark's IQ OBBY

[UPDATE RANKS-] Spark's IQ OBBY

A Roblox experience owned by Spark SHOOOT Gang!.

ObbyENIQ Trophy HuntSecret CollectiblesBrain Teasers

Description (written by the developer; not a statement by this register)

✨ Welcome to Spark's IQ Obby! ✨ Get ready for the ultimate adventure that pushes both your brain power and your platforming skills to the limit! 🧠⚡ Play through dozens of carefully made obby stages — from simple warm-up jumps for beginners, all the way up to super tricky expert challenges that only the smartest and most skilled players can master! Hunt down every unique IQ trophy, track down all the well-hidden secret IQ collectibles scattered across the map, and see if you have what it takes to find absolutely everything! 🏆🔍 my OG game got deleted :[ 👑By Sparkly and ItzSparkDev!!

Last updated by the developer 16 Aug 2026, 16:01 UTC.

0
playing (measured 17 Aug 2026, 13:01 UTC)
4,484
lifetime visits
72%
liked (23 👍 / 9 👎)
15
favourites (3.3 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 13:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

IQ 1 · other543 · 26.7% win
IQ 10 · other376 · 17.8% win
IQ 500 · other320 · 0.00% win
IQ 50 · other285 · 17.8% win
IQ 100 · other281 · 17.8% win
IQ 10K · other278 · 17.8% win
IQ 5K · other207 · 8.9% win
IQ MINECRAFT · other197 · 26.7% win
IQ 1M · other169 · 8.9% win
IQ 1.5K · other148 · 8.9% win
IQ 50K · other144 · 0.00% win
IQ 500K · other144 · 8.9% win
IQ 750K · other134 · 0.00% win
IQ 5M · other133 · 8.9% win
easter egg 1 · secret125 · 17.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69897918 August 2026 — 89 % liked28 August 2026 — 82 % liked7 September 2026 — 74 % liked17 September 2026 — 72 % liked27 September 2026 — 73 % liked7 October 2026 — 69 % liked17 October 2026 — 72 % liked7218 August 202617 October 2026
7 measurements spanning 60 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 04:5372+3
7 Oct 2026, 04:3769-4
27 Sept 2026, 04:3773+1
17 Sept 2026, 01:3072-2
7 Sept 2026, 01:2374-8
28 Aug 2026, 01:0682-7
18 Aug 2026, 01:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.