(new update)π²β¨ Island RNG β¨ποΈ [Beta]
A Roblox experience owned by iconic Devs..
SimulatorENRNGGachaIdle
Description (written by the developer; not a statement by this register)
π² Stand on the baseplate to automatically roll for random rarities! π Common, Rare, Epic, Legendary, Mythic, ??? The higher your rarity, the more π° cash you earn! π³ Jump onto trees, islands, or other objects to pause your rolling and explore the world around you. π¦οΈ Dynamic weather events can randomly shake up your luck and gameplay, making every moment feel different and unpredictable! πΈ Use your cash to unlock new ποΈ islands with even better rarities and bigger rewards! π Your highest rarity roll becomes your title for everyone to see. Can you become the ultimate rarity master? β¨ Features: π² Auto Rolling π° Earn Cash from Rarities ποΈ Unlock New Islands π¦οΈ Random Weather Events π Show Off Your Best Title π Progress to Higher Rarities π Compete with Friends π₯ Roll, earn, upgrade, and climb to the rarest title in the game! π₯ Can you roll the impossible rarity? π€―β¨
Last updated by the developer 21 Jul 2026, 17:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 04:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.